Rather than contrive a connection, perhaps it’s best to be blunt and just say that this site thinks the subjects of these links are cool and hopefully you may do too. Let’s start with some interactive theatre.
- The Lowland Clearances has been running at the Camden People’s Theatre daily at weekends for the last two weeks and does so again this weekend; indeed, the Sunday performance is sold out already, so it’s Saturday or bust, hoping for repeats down the line. This is explicitly playable theatre, happy to describe itself as live role-playing, safe in the knowledge that the intended audience knows that live role-playing doesn’t necessarily imply rubber weapons in the woods, as fun as that is. It’s a game about city-building and use of space and this review makes it sound spectacular. Kudos to Hobo Theatre for putting it on and to Camden People’s Theatre for hosting it; more, please!
- Further down the line, A Door In A Wall Have announced an attractively-priced preview for their next public event. This one is set indoors, rather than being a trail around town as they have used in the past. This preview has no marking of answers and declaration of a winner, which hints that you will effectively be invited to decide whether your interpretation and understanding of the story is sufficient for you as a metric for success. It’s not yet clear whether this non-scoring system is a one-off for the preview or the plan for the final version of this piece.
- Further still, the Sedos theatre company are putting on Such Stuff As Dreams Are Made On for two weeks in mid-April, billing itself as an “immersive adventure through Shakespeare’s final play“. In this, “The Docklands Shakespeare Society has invited respected Shakespeare historian Dr. Bianca Corbin to speak at an evening of recitation, interpretive dance and song ((…)) Four hundred years after William Shakespeare’s death, his final play, The Tempest, and the Bard himself both come to life on a lost and forgotten island… only, not quite in the way he remembers writing it… ((…)) Sedos’ first immersive theatre production takes 15,000 sq ft of a building in London’s Docklands and brings the world of The Tempest to life in a celebration of Shakespeare’s life and works. Audiences will be able to explore the island unguided, hear its sweet and sinister noises, sit in Prospero’s armchair, drink with Stephano and Trinculo and follow the spirits of the island as they torment and entertain the island’s mysterious inhabitants.” Sounds like this may pack a punch. *blows dog-whistle*
What else is cool right now? This little lot:
- A Kickstarter campaign that has recently funded but still has a week left to go is Puzzle Your Kids! promoted by Eric Berlin, who has a long and storied track record. Subscribe and receive weekly word puzzles for kids aged nine and up! Might be a little US culture-specific, but that’s the worst thing that’s likely to be said about it. If the campaign reaches a stretch goal, everyone will get weekly logic puzzles as well, and there are occasional kid-friendly puzzle hunts (six to ten thematic puzzles plus a meta-puzzle) planned as well.
- This site wasn’t aware that there was such a thing as a preview site for crowdfunding projects, but apparently there is and a crowdfunding project called Escape Room in a Box: The Werewolf Experiment is coming soon. (Very soon, depending on time zones and how quickly Kickstarter move.) US$45 plus potentially considerable shipping and you’ll get a box of puzzles sent to you for you to solve with your friends in a self-assessed hour time limit. The makers have anticipated replay concerns and are heading them off at the pass with plans for a refill pack so that multiple teams might each be able to enjoy the same single box. As Liz Cable pointed out, this is something of a renaissance of play-by-mail gaming. Back in The Day, if you wanted to play a game designed to be played by far more people than you could fit around a table, you had to play games postally; it was a little like a MMORPG with a latency measured in days rather than tens of milliseconds and bandwidth measured in… well, in elastic bands. These days games are playing to their strengths by sending through serious physical artefacts that cannot be transmitted electronically. Looks exciting, anyhow. Many thanks to Ken for pointing this out.
- World of Escapes is another UK exit game directory with the distinguishing feature that you can provide user ratings, not for sites as a whole but for individual rooms at each site. It also looks rather smart. Many thanks to Ken for pointing this out.
- It would be an exaggeration to suggest that this site has wish-grumbled this into existence, but an entertaining exaggeration. The Logic Escapes Me now has a beta version of a reviews aggregator for London escape games – and, if you’ve played more than a handful of them, you can have your ratings included in the aggregation as well. This is a very exciting development and a suggestion of what the future might look like – perhaps a more critical TripAdvisor where you can have reason to take the reviews without a large pinch of salt. Many thanks to Ken for working this out.
- Intervirals recently pointed to Somewhere Secret in Fort Collins, Colorado; this pay-what-you-want exit game (cool for the pricing alone!) sees people try to open a treasure chest. Inside the chest is a map; winning teams get to take a copy away and are then invited to follow it to obtain a token hidden somewhere in Colorado that might be exchanged for a real prize. This doesn’t need monetary value; by the height of adventure alone, this is beautifully cool already.
Surely something there to tickle your toes!